Main Table Of Contents
xEdit Scripting Functions
Contents...
• 13.2 Using the Delphi IDE to Edit TES5Edit Scripts
• 13.3 Instructions to get started editing xEdit scripts with Delphi
• 13.4 TES5Edit Global Variables
• 13.5 TES5Edit Scripting Functions
• 13.23 xEdit extensions to JvInterpreter
• 13.24 Unsupported language features
• 13.27 Unsupported classes and tools
13.1 - Description
Work in progress: To become the future home of scripting functions for TES5Edit. If you make scripts for TES5Edit please contribute to this page.
TES5Edit implements a script engine based on Pascal syntax. The following table enumerates the functions exported by TES5Edit to the script engine that allows interacting with the editor's elements to perform various tasks such as finding records, fixing record conflicts, etc.
The information in the table is not complete so please contribute by explaining these functions, their uses and by fixing mistakes in this information.
13.2 - Using the Delphi IDE to Edit TES5Edit Scripts
As of TES5Edit version 3.2.1, there is a file in the Edit Scripts
directory called xEditAPI.pas
The contents of that file match what is published here. The xEditAPI.pas includes xEdit API declarations to be used for editing scripts using Delphi. With this file you can now edit xEdit scripts using Delphi. This gives you full IDE benefits like checking for warnings and errors before executing your script, as well as intellisense and code insights.
For example purposes in this documentation, we assume a user created xEdit script named GreatScript.pas
. However, you can name your script almost anything. There are some limitations though, because the name of the script must match the unit declaration of the script, and unit names have limitations. See Delphi Identifiers
13.3 - Instructions to get started editing xEdit scripts with Delphi
• Download the free Delphi Starter edition, called RAD Studio (current version is 10.2) from Embarcadero Delphi Starter
• Create new console application project named GreatScriptApp
• Add the files xEditAPI.pas
and GreatScript.pas
to the project (menu Project -> Add to project)
• At the top of the script, modify or add the unit
clause. The name of the unit must match exactly the filename of your script without the .pas extension.
• Then add/update the interface
, implementation
, and uses
clauses to your script below. Afterwards, the top of your script file should look like this:
unit GreatScript; interface implementation uses xEditAPI, Classes, SysUtils, StrUtils, Windows;
• You can add additional Delphi units to the uses
clause needed, for example IniFiles
if script works with them.
• Check that project can be compiled Ctrl+F9
and the same script can be applied in xEdit without errors.
• While editing your script, before running it in xEdit, press Ctrl+F9
in Delphi to compile and ensure that the code is valid.
• You can also modify the GreatScriptApp file and have it run your xEdit script from Delphi by pressing F9
. Make GreatScriptApp look something like this:
program GreatScriptApp; {$APPTYPE CONSOLE} {$R *.res} uses Windows, Winapi.ShellApi, System.SysUtils, xEditAPI in 'C:\Games\FO4Edit 3.2\Edit Scripts\xEditAPI.pas'; GreatScript in 'C:\Games\FO4Edit 3.2\Edit Scripts\GreatScript.pas', begin try ShellExecute(0, Nil, 'C:\Games\FO4Edit 3.2\FO4Edit.exe', '-script:"GreatScript.pas" -nobuildrefs', 'C:\Games\FO4Edit 3.2', SW_SHOWNORMAL); except on E: Exception do Writeln(E.ClassName, ': ', E.Message); end; end.
13.4 - TES5Edit Global Variables
These are predefined read-only variables that can be called at any time.
Name | Type | Description | Note |
---|---|---|---|
DataPath | String | Provides the file path to Skyrim's data folder as a String | |
ProgramPath | String | Provides the file path to Tes5edit's installation folder as a String | |
ScriptsPath | String | Provides the file path to Tes5Edit's 'Edit Scripts' folder as a String. | If launching TES5Edit via a .tes5pas file, ScriptsPath will change to the directory where the .te5pas file is located. (therefore if your script has any .pas file it is grabbing functions from, they also need to be in the that same directory.) |
FileCount | Integer | Provides the number of loaded files in your current TES5Edit session | "Skyrim.Hardcoded.keep.this..." (aka. Skyrim.exe) is considered a file and is reflected in this variable. |
wbAppName | String | Returns 'TES5','TES4','FNV','FO3' | |
wbVersionNumber | Integer | Returns xEdit version number. |
13.5 - TES5Edit Scripting Functions
xEdit scripts only have access to a generic type called IInterface, which wraps around every object that xEdit returns. However, different types are used internally to classify different objects. To illustrate this with an example: files are coded as IwbFile objects, while forms are coded as IwbMainRecord objects. However, an xEdit script will only ever see IInterface objects, and any IInterface can be a IwbFile or an IwbMainRecord. Functions like GetIsESM can be called on any IInterface, but are designed to work with IwbFiles and will not produce a meaningful result for other types (i.e. GetIsESM would always return false for any other type).
The functions below are sorted by the internal types that they operate on. This is to make it easier to find certain functions and to make this page easier to maintain (because frankly, fixing up row colors on a massive table is just a big disincentive to even editing the page).
The relationships between internal types are as follows:
+ IwbContainerBase
| + IwbDataContainer
| | + IwbFileHeader
| | + IwbRecord
| | + IwbGroupRecord
| | + IwbMainRecord
| | + IwbSubRecord
| |
| + IwbFile
|
+ IwbContainerElementRef
IwbResourceContainer
+ IwbBA2File
+ IwbBSAFile
+ IwbFolder
Other Types Used but Unknown
+ TwbDefType
+ TwbElementState
+ TwbElementType
+ TwbGridCell
+ TwbVector
+ TwbFastStringList
+ TGameResourceType
+ DDS
+ NIF
13.6 - Global functions
These functions can be called on anything and should return a meaningful result.
Function | Returns | Arguments | Description |
---|---|---|---|
AddMessage | asMessage: string | Pushes a line to TES5Edit's Information tab. | |
Assigned | boolean | aeElement: IwbElement | An extension to Delphi's native Assigned function: returns true if aeElement is not Nil, and returns false otherwise. |
ObjectToElement | IInterface | akObject | If you have stored an IInterface inside of a TList or TStringList, you must call this function when retrieving the object from the list, i.e. ObjectToElement(myList.Items[0]) . |
FileByIndex | IwbFile | aiFile: integer | Returns a file by index. 0 is Fallout4.esm, 1 is Fallout4.exe, 2 is DLC or first mod loaded. See also: FileCount. |
FileByLoadOrder | IwbFile | aiLoadOrder: integer | Returns a file by load order. 0 is Fallout4.esm, 1 is DLC or first mod loaded. |
FullPathToFilename | string | asFilename: string | Returns the full path to the filename asFilename. |
EnableSkyrimSaveFormat | As of xEdit 3.1.2, calling this function will corrupt saved plugins until xEdit is restarted. | ||
GetRecordDefNames | akList: TStrings | Unverified: Modifies akList by adding entries based on the contents of the global wbRecordDefs. | |
wbFilterStrings | akListIn: TStrings; akListOut: TStrings; asFilter: String |
Modifies akListOut, adding every entry in akListIn that contains the substring asFilter. | |
wbRemoveDuplicateStrings | akList: TStringList | Modifies akList, removing any duplicate entries that it contains. |
13.7 - IwbElement
These functions can be called on any IwbElement IInterface.
Function | Returns | Arguments | Description |
---|---|---|---|
BaseName | string | aeElement: IwbElement | Identical to Name except that it handles IwbFiles differently. Name will prepend a load order index (i.e. [02] PluginName.esp ), while BaseName will not. |
BeginUpdate | aeElement: IwbElement |
For use on container elements only when performing a lot of operations with it like adding/removing children elements in batch. Needs to be paired with EndUpdate BeginUpdate(e); try // do things with e finally EndUpdate(e); end; |
|
BuildRef | aeElement: IwbElement | Builds reference information for the element and all of its descendants. Note that this function will run even if reference information has already been built. | |
CanContainFormIDs | boolean | aeElement: IwbElement | Guaranteed to return True if the element can contain FormIDs, but not guaranteed to return False if it can't. This accesses an internal property, CanContainFormIDs, which the internal implementation of BuildRef uses to skip processing certain descendant elements. |
CanMoveDown | boolean | aeElement: IwbElement | Returns true if the element is part of an array and can be moved further down using MoveDown. |
CanMoveUp | boolean | aeElement: IwbElement | Returns true if the element is part of an array and can be moved further up using MoveUp. |
Check | string | aeElement: IwbElement | Returns the error message produced when the "Check for Errors" functionality is run on aeElement; or else an empty string if no error is found. |
ClearElementState | aeElement: IwbElement; aiState: TwbElementState |
Manipulates the internal flags of an element, e.g. ClearElementState(eElement, wsModified); . See also: GetElementState, SetElementState. |
|
ContainingMainRecord | IwbMainRecord | aeElement: IwbElement | Returns the main record that contains the element. |
DefType | TwbDefType | aeElement: IwbElement | Returns the def-type of the element. |
DisplayName | string | aeElement: IwbElement | Returns the display name of the element, if it has one; otherwise, this behaves identically to Name. See also: BaseName, ShortName. |
ElementAssign | IwbElement | aeContainer: IwbContainer; aiIndex: integer; aeSource: IwbElement; abOnlySK: boolean |
Copy the contents of one element into a container element, or create and append an element to a container.
Sample: there is a script to copy VMAD subrecords "Skyrim - Copy VMAD subrecord.pas" |
ElementType | TwbElementType | aeElement: IwbElement | Returns the type of the element. This is one of the following values: etFile, etMainRecord, etGroupRecord, etSubRecord, etSubRecordStruct, etSubRecordArray, etSubRecordUnion, etArray, etStruct, etValue, etFlag, etStringListTerminator,etUnion, etStructChapter. |
EndUpdate | aeElement: IwbElement |
For use on container elements only when performing a lot of operations with it like adding/removing children elements in batch. Needs to be paired with BeginUpdate BeginUpdate(e); try // do things with e finally EndUpdate(e); end; |
|
EnumValues | string | aeElement: IwbElement | If aeElement is a set of named enum values, this function returns the names of any values that have been set, separated with spaces. |
Equals | boolean | aeElement1: IwbElement; aeElement2: IwbElement |
Compares two elements by their ElementID. This is sometimes necessary, as different IInterface variables pointing to the same element don't always compare properly when using the = operator. |
FlagValues | string | aeElement: IwbElement | If aeElement is a set of flags, this function returns the names of all set flags, separated with spaces. |
FullPath | string | aeElement: IwbElement | Returns the full path to the element, going all the way down to its containing file. See also: Path, PathName. |
GetContainer | IwbContainer | aeElement: IwbElement | Returns the element's container. |
GetEditValue | string | aeElement: IwbElement | Returns a string representation of the element's value. See also: SetEditValue, GetElementEditValues, SetElementEditValues. |
GetElementState | TwbElementState | aeElement: IwbElement; aiState: TwbElementState |
Checks the internal flags of an element. See also: ClearElementState, SetElementState. |
GetFile | IwbFile | aeElement: IwbElement | Returns the file that contains the element. |
GetNativeValue | variant | aeElement: IwbElement | Returns the element's value. See also: SetNativeValue, GetElementNativeValues, SetElementNativeValues. |
IsEditable | boolean | aeElement: IwbElement | Returns true if the record can be edited. In some cases, xEdit will block edits to files like Skyrim.esm. |
IsInjected | boolean | aeElement: IwbElement | Returns true if the element is an injected record. |
LinksTo | IwbElement | aeElement: IwbElement | Obtains the referenced element. Not to be confused with ReferencedBy Elements. Call this function on any container element (etSubRecord) to get the iwbMainRecord of that form. (Ex: Calling LinksTo() on any 'LNAM - FormID' subRecord found in a FormID List will return the IwbMainRecord of that record). |
MarkModifiedRecursive | aeElement: IwbElement | Marks the element and all of its descendants as modified. This forces xEdit to serialize them. | |
MoveDown | aeElement: IwbElement | If the element is part of an array, this function moves it down by one slot. See also: CanMoveDown. | |
MoveUp | aeElement: IwbElement | If the element is part of an array, this function moves it up by one slot. See also: CanMoveUp. | |
Name | string | aeElement: IwbElement | Returns the name of the element, if it has one. If aeElement is an IwbFile or certain linds of IwbMainRecords, Name will return a "pretty" name, while BaseName or ShortName will return a more basic string. See also: DisplayName. |
Path | string | aeElement: IwbElement | Returns the path component of aeElement — that is, one single piece of the path that FullPath would return. You could use this when manually constructing a path to supply to ElementByPath. See also (and don't confuse with): FullPath, PathName. |
PathName | string | aeElement: IwbElement |
Similar to FullPath except that names in the path are prefixed with brackets, to uniquely identify each element's unique position among its siblings (see IndexOf). Example: |
Remove | aeElement: IwbElement | Removes the element from its file. | |
ReportRequiredMasters | aeElement: IwbElement; akListOut: TStrings; akUnknown1: boolean; akUnknown2: boolean |
Checks which master files aeElement depends on, and adds their filenames to akListOut. First boolean is Recursive to go over children elements if it is a container, second is Initial which is false by default. | |
SetEditValue | string | aeElement: IwbElement; asValue: string |
Sets the element's value to one that matches the string representation passed in. See also: GetEditValue, GetElementEditValues, SetElementEditValues. |
SetElementState | TwbElementState | aeElement: IwbElement; aiState: TwbElementState |
Manipulates the internal flags of an element. Returns the value prior to modification. See also: ClearElementState, GetElementState. |
SetNativeValue | string | aeElement: IwbElement; avValue: variant |
Sets the element's value. See also: GetNativeValue, GetElementNativeValues, SetElementNativeValues. |
SetToDefault | aeElement: IwbElement | Resets the element's data and adds missing fields if any | |
ShortName | string | aeElement: IwbElement | Generally the same as Name unless aeElement is a reference, cell, or similar record. Name will return detailed information for those records, while ShortName will return the signature and FormID in the format [XXXX:01234567] . |
SortKey | string | aeElement: IwbElement | Returns a string unique to the element entered. This can be used for sorting elements or for comparing them; for example, you could compare the SortKey for two elements in records which override each other to see if they are different from each other. |
wbCopyElementToFile | IwbElement | aeElement: IwbElement; aeFile: IwbFile; abAsNew: boolean; abDeepCopy: boolean |
Copies an IwbMainRecord, IwbGroupRecord, or IwbContainer to the specified file. The abAsNew boolean controls whether or not you're copying the record as an override record. Returns the copied element. |
wbCopyElementToFileWithPrefix | IwbElement | aeElement: IwbElement; aeFile: IwbFile; abAsNew: boolean; abDeepCopy: boolean; aPrefixRemove; aPrefix; aSuffix: string |
Details unknown. Returns the copied element. |
wbCopyElementToRecord | IwbElement | aeElement: IwbElement; aeRecord: IwbMainRecord; abAsNew: boolean; abDeepCopy: boolean |
Copies an element to a record, e.g. the "Conditions" element on a Constructible Object (COBJ) record or a faction from an ActorBase (NPC_) record. Returns the copied element. |
13.8 - IwbContainer
Function | Returns | Arguments | Description |
---|---|---|---|
Add | IwbElement | aeContainer: IwbContainer; asNameOrSignature: string; abSilent: boolean |
Creates a child element with the name-or-signature asNameOrSignature in aeContainer if no such child already exists; otherwise, marks the existing child as modified. Returns the created or existing element. |
AddElement | aeContainer: IwbContainer; aeElement: IwbElement |
Adds aeElement as a child of aeContainer. Throws an error if aeElement already has a container. | |
AdditionalElementCount | integer | aeContainer: IwbContainer | Returns the number of "fake" elements xEdit adds before the "Record Header". For references it shows "Cell" for example. This getter accesses an internal function used internally for imposing some order on the sub-elements; it checks whether this element "counts," and if so, how many times. Seems to return 1 or 2 for (main?) records, and 0 for record fields (sub-records). |
ContainerStates | byte | aeContainer: IwbContainer | Returns the internal container flags for aeContainer (e.g. whether it's initialized, or whether it has had references built) as a bitmask. Refer to "Worldspace browser.pas" for a usage example. |
ElementByIndex | IwbElement | aeContainer: IwbContainer; aiIndex: integer |
Returns the aiIndex-th child element in aeContainer. See also: ElementCount. |
ElementByName | IwbElement | aeContainer: IwbContainer; asName: string |
Searches aeContainer for the child element with name asName, and returns the found element or Nil. See also: ElementExists. |
ElementByPath | IwbElement | aeContainer: IwbContainer; asPath: string |
Searches aeContainer for the descendant element specified by path asPath, and returns the found element or Nil. |
ElementBySignature | IwbElement | aeContainer: IwbContainer; asSignature: string |
Searches aeContainer for the child element with signature asSignature, and returns the found element or Nil. |
ElementCount | integer | aeContainer: IwbContainer | Returns the number of child elements in aeContainer. See also: ElementByIndex. |
ElementExists | boolean | aeContainer: IwbContainer; asName: string |
Returns true if aeContainer as a child element whose name is asName. See also: ElementByName. |
GetElementEditValues | string | aeContainer: IwbContainer; asPath: string |
Finds the element within aeContainer specified by asPath, and returns a string representation of its value. |
GetElementNativeValues | variant | aeContainer: IwbContainer; asPath: string |
Finds the element within aeContainer specified by asPath, and returns its value. |
IndexOf | integer | aeContainer: IwbContainer; aeChild: IwbElement |
Returns the index of aeChild in aeContainer, or -1 if aeChild is not a child element of aeContainer. |
InsertElement | aeContainer: IwbContainer; aiPosition: Integer; aeElement: IwbElement |
Inserts aeElement as a child of aeContainer at the specified position. | |
IsSorted | boolean | aeContainer: IwbSortableContainer | Checks whether xEdit always keeps aeContainer sorted. If so, this function will return True, and calling CanMoveUp and CanMoveDown on child elements will always return False. |
LastElement | IwbElement | aeContainer: IwbContainer | Returns the last child element in aeContainer, or Nil if there are no child elements. |
RemoveByIndex | IwbElement | aeContainer: IwbContainer; aiIndex: integer; abMarkModified: boolean |
Removes the aiIndex-th child from aeContainer, and returns it. |
RemoveElement | IwbElement | aeContainer: IwbContainer; avChild: variant |
Removes avChild from aeContainer and returns the removed element. The avChild argument can be: the index of an element to remove from an array container; the mame or signature of an element to remove; or an IwbElement to remove. |
ReverseElements | aeContainer: IwbContainer | Reverses the order of the child elements in aeContainer. | |
SetElementEditValues | aeContainer: IwbContainer; asPath: string; asValue: string |
Finds the element within aeContainer specified by asPath, and sets its value based on the string representation asValue. | |
SetElementNativeValues | aeContainer: IwbContainer; asPath: string; asValue: variant |
Finds the element within aeContainer specified by asPath, and sets its value to asValue.,/td> |
13.9 - IwbFile
Function | Returns | Arguments | Description |
---|---|---|---|
AddMasterIfMissing | aeFile: IwbFile; asMasterFilename: string |
Adds the specified file as a master for aeFile, if it isn't already a master. | |
AddNewFileName | aeFile: IwbFile | FileName: String (optional) ESLFlag: Boolean |
Creates a new, empty plugin using FileName as the name in the game's plugin folder (Data) and adds it to the end of the plugins list. if applicable, the ESL flag can be set. |
AddNewFile | aeFile: IwbFile | (optional) ESLFlag: Boolean |
Creates a new, empty plugin in the game's plugin folder (Data) and adds it to the end of the plugins list. if applicable, the ESL flag can be set. |
CleanMasters | aeFile: IwbFile | Appears to find unnecessary files in aeFile's master list and remove them, updating all form indices accordingly. Don't confuse this within "cleaning master files" as in "removing ITMs and UDRs from official DLCs." This function is used in "Skyrim - Book Covers Patch.pas". | |
FileFormIDtoLoadOrderFormID | cardinal | aeFile: IwbFile; aiFormID: cardinal | Converts aiFormID from a FormID relative to aeFile's master list (like that returned by FixedFormID) to a load order-relative FormID (like that returned by FormID). See also: LoadOrderFormIDtoFileFormID. |
FileWriteToStream | aeFile: IwbFile; akOutStream: TStream |
Writes the contents of aeFile to akOutStream. Used in "SaveAs.pas" to allow a user to save a loaded file under a new name; that script creates a TFileStream object and uses this function to write to it. | |
GetFileName | string | aeFile: IwbFile | Returns aeFile's filename. |
GetIsESM | boolean | aeFile: IwbFile | Returns True if aeFile is flagged as an ESM. See also: SetIsESM. |
GetLoadOrder | integer | aeFile: IwbFile | Returns aeFile's index in the load order, or -1 if called on something that is not an IwbFile. |
GetNewFormID | cardinal | aeFile: IwbFile | Returns a new FormID, the same way that Add(..., ..., True) does. |
GroupBySignature | IwbGroupRecord | aeFile: IwbFile; asSignature: string |
If aeFile has a top-level group with the specified signature, that group is returned. |
HasGroup | boolean | aeFile: IwbFile; asSignature: string |
Returns True if aeFile contains a top-level group with the specified signature. |
HasMaster | boolean | aeFile: IwbFile; asMasterFilename: string |
Returns True if aeFile has a file with the name asMasterFilename as a master. |
LoadOrderFormIDtoFileFormID | cardinal | aeFile: IwbFile; aiFormID: cardinal | Converts aiFormID from a load order-relative FormID (like that returned by FormID) to a FormID relative to aeFile's master list (like that returned by FixedFormID). See also: FileFormIDtoLoadOrderFormID. |
MasterByIndex | IwbFile | aeFile: IwbFile; aiIndex: integer |
Returns the aiIndex-th master file for aeFile. |
MasterCount | cardinal | aeFile: IwbFile | Returns the number of master files that aeFile has. |
RecordByEditorID | IwbMainRecord | aeFile: IwbFile; asEditorID: string |
Returns the Magic Effect (MGEF) or Setting (GMST) record in aeFile that has the specified EditorID. For all other record types, use something like MainRecordByEditorID(GroupBySignature(f, 'ECZN'), 'RandomEncounterZone1') . |
RecordByFormID | IwbMainRecord | aeFile: IwbFile; aiFormID: integer; abAllowInjected: boolean |
Returns the main record in aeFile that has the specified FormID, or Nil if no records match. The FormID must be local to the file (see FixedFormID). |
RecordByIndex | IwbMainRecord | aeFile: IwbFile; aiIndex: integer |
Returns the aiIndex-th record in aeFile. |
RecordCount | cardinal | aeFile: IwbFile | Returns the number of records that aeFile has. |
SetIsESM | aeFile: IwbFile; abFlag: boolean |
Modifies the ESM flag for aeFile. See also: GetIsESM. | |
SortMasters | aeFile: IwbFile | Attempts to sort the masters for aeFile by their place in the current load order. |
13.10 - IwbMainRecord
Function | Returns | Arguments | Description |
---|---|---|---|
BaseRecord | IwbMainRecord | aeRecord: IwbMainRecord | If aeRecord is a Reference, this function returns the IwbMainRecord of its base form. Otherwise, the function returns Nil. |
BaseRecordID | cardinal | aeRecord: IwbMainRecord | Appears to return the load order-relative FormID of aeRecord. |
ChangeFormSignature | aeRecord: IwbMainRecord; asNewSignature: string |
Changes aeRecord's signature to asNewSignature. No other information is modified. | |
ChildGroup | IwbGroupRecord | aeRecord: IwbMainRecord | Returns the group that aeRecord contains, if any. For example, a Worldspace(WRLD) record will be followed by a GRUP containing the worldspace's Cell (CELLs), and you would use this function to retrieve that group. |
CompareExchangeFormID | boolean | aeRecord: IwbMainRecord; aiOldFormID: cardinal; aiNewFormID: cardinal |
Attempts to change aeRecord's FormID from aiOldFormID to aiNewFormID, and returns True if the operation succeeds. |
EditorID | string | aeRecord: IwbMainRecord | Returns the record's EditorID. |
FixedFormID | cardinal | aeRecord: IwbMainRecord | Returns the local FormID of the record. Local records will not have a load order prefix (i.e. 0x00FFFFFF), and overrides will have a prefix relative to the record's file's masters. See also: FormID, GetLoadOrderFormID. |
FormID | cardinal | aeRecord: IwbMainRecord | Returns the record's FormID. See also: FixedFormID, GetLoadOrderFormID. |
GetFormVCS1 | cardinal | aeRecord: IwbMainRecord | Returns the value of the Version Control Info 1 field. See also: SetFormVCS1. |
GetFormVCS2 | cardinal | aeRecord: IwbMainRecord | Returns the value of the Version Control Info 2 field. See also: SetFormVCS2. |
GetFormVersion | cardinal | aeRecord: IwbMainRecord | Get Form Version field from the record's header. See also: SetFormVersion. |
GetGridCell | TwbGridCell | aeRecord: IwbMainRecord | If aeRecord is an exterior Cell (CELL), this function will return its grid coordinates as a TwbGridCell; you can access the coordinates by checking returnValue.x and returnValue.y . |
GetIsDeleted | boolean | aeRecord: IwbMainRecord | Checks the record's "deleted" flag. See also: SetIsDeleted. |
GetIsInitiallyDisabled | boolean | aeRecord: IwbMainRecord | Checks the record's "initially disabled" flag. See also: SetIsInitiallyDisabled. |
GetIsPersistent | boolean | aeRecord: IwbMainRecord | Checks the record's "persistent" flag. See also: SetIsPersistent. |
GetIsVisibleWhenDistant | boolean | aeRecord: IwbMainRecord | Checks the record's "visible when distant" flag. See also: SetIsVisibleWhenDistant. |
GetLoadOrderFormID | cardinal | aeRecord: IwbMainRecord | Returns the record's FormID relative to the current load order. See also: FixedFormID, SetLoadOrderFormID. |
GetPosition | TwbVector | aeRecord: IwbMainRecord | If aeRecord is a Reference (or a subtype, like ACHR), this function will return its position. |
GetRotation | TwbVector | aeRecord: IwbMainRecord | If aeRecord is a Reference (or a subtype, like ACHR), this function will return its rotation. |
HasPrecombinedMesh | boolean | aeRecord: IwbMainRecord | Checks whether aeRecord is a Fallout 4 Reference that has precombined mesh data generated. See also: PrecombinedMesh. |
HighestOverrideOrSelf | IwbMainRecord | aeRecord: IwbMainRecord aiMaxIndex: integer |
if aeRecord is overridden, returns the highest override. otherwise, returns aeRecord See also: WinningOverride. |
IsMaster | boolean | aeRecord: IwbMainRecord | Returns True if aeRecord is a master, and false if it is an override or not an IwbMainRecord. See also: Master, MasterOrSelf. |
IsWinningOverride | boolean | aeRecord: IwbMainRecord | Returns True if aeRecord is the last loaded override for its master. See also: Master, MasterOrSelf. |
Master | IwbMainRecord | aeRecord: IwbMainRecord | |
MasterOrSelf | IwbMainRecord | aeRecord: IwbMainRecord | If aeRecord is an override, the function returns the master record that it overrides. Otherwise, the function returns aeRecord itself. See also: IsMaster, IsWinningOverride. |
OverrideByIndex | IwbMainRecord | aeRecord: IwbMainRecord; aiIndex: integer |
Returns the aiIndex-th override of aeRecord. |
OverrideCount | cardinal | aeRecord: IwbMainRecord | Returns the number of records that override aeRecord. |
PrecombinedMesh | string | aeRecord: IwbMainRecord | Returns the path to aeRecord's precombined mesh file, if aeRecord is a Fallout 4 Reference that could have that data (i.e. not a placed actor). See also: HasPrecombinedMesh. |
ReferencedByIndex | IwbMainRecord | aeRecord: IwbMainRecord; aiIndex: integer |
Returns the aiIndex-th record that references aeRecord. |
ReferencedByCount | cardinal | aeRecord: IwbMainRecord | Returns the number of records that refer to aeRecord. |
SetEditorID | string | aeRecord: IwbMainRecord; asEditorID: string |
Sets the record's EditorID, and then returns it. |
SetFormVersion | aeRecord: IwbMainRecord; aiVersion: cardinal |
Set Form Version field for the record's header. See also: GetFormVersion. | |
SetIsDeleted | boolean | aeRecord: IwbMainRecord; abFlag: boolean |
Modifies the record's "deleted" flag. See also: GetIsDeleted. |
SetIsInitiallyDisabled | boolean | aeRecord: IwbMainRecord; abFlag: boolean |
Modifies the record's "initially disabled" flag. See also: GetIsInitiallyDisabled. |
SetIsPersistent | boolean | aeRecord: IwbMainRecord; abFlag: boolean |
Modifies the record's "persistent" flag. See also: GetIsPersistent. |
SetIsVisibleWhenDistant | boolean | aeRecord: IwbMainRecord; abFlag: boolean |
Modifies the record's "visible when distant" flag. See also: GetIsVisibleWhenDistant. |
SetLoadOrderFormID | cardinal | aeRecord: IwbMainRecord; aiFormID: cardinal; |
Modifies the record's FormID, with the specified ID relative to the current load order. See also: GetLoadOrderFormID. |
SetFormVCS1 | aeRecord: IwbMainRecord; aiValue: cardinal |
Modifies the Version Control Info 1 field. See also: GetFormVCS1. | |
SetFormVCS2 | aeRecord: IwbMainRecord; aiValue: cardinal |
Modifies the Version Control Info 2 field. See also: GetFormVCS2. | |
Signature | string | aeRecord: IwbMainRecord | Returns the record's signature, a four-character code such as ActorBase(NPC_) or Topic(DIAL). |
UpdateRefs | aeRecord: IwbMainRecord | Appears to be the same as BuildRef, except that it aborts if references are already in the middle of being built. | |
WinningOverride | IwbMainRecord | aeRecord: IwbMainRecord | Returns the last loaded override for aeRecord. See also: HighestOverrideOrSelf. |
13.11 - IwbGroupRecord
Function | Returns | Arguments | Description |
---|---|---|---|
ChildrenOf | IwbMainRecord | aeGroup: IwbGroupRecord | If aeGroup is a child group, this function returns the main record that it is associated with. For example, a Dialogue Topic (DIAL) is followed by a group (GRUP) that contains its Infos (INFO) and passing that GRUP to this function would retrieve the DIAL. Cells (CELL) and Worldspaces (WRLD) have their contents set up similarly to Dialogue Topics, so this function will work with them as well. |
FindChildGroup | IwbGroupRecord | aeGroup: IwbGroupRecord; aiType: integer; aeMainRecord: IwbMainRecord; |
Finds the group record inside another group. The aiType value should match the group-type values used in the file format. The "Worldspace browser.pas" script uses FindChildGroup(ChildGroup(cell), 9, cell); to get the "Temporary" group within a CELL. |
GroupLabel | cardinal | aeGroup: IwbGroupRecord | Returns the raw group label, as specified in the file format. |
GroupType | integer | aeGroup: IwbGroupRecord | Returns the raw group type, as specified in the file format. |
MainRecordByEditorID | IwbMainRecord | aeGroup: IwbGroupRecord; asEditorID: string |
Searches aeGroup for a main record whose EditorID is asEditorID and returns the matching record or Nil. This is not a performant function. |
13.12 - IwbResource
These functions are used in "Assets browser.pas", "Assets manager.pas", and "Skyrim - List used scripts.pas".
Function | Returns | Arguments | Description |
---|---|---|---|
ResourceContainerList | akContainers: TwbFastStringList | Fills akContainers with the full filenames (directory + name) of all loaded BSA and BA2 files, as well as the name of the Data directory. akContainers can be a TwbFastStringList or a TStringList. | |
ResourceCopy | asContainerName: string; asFilename: string; asPathOut: string |
Retrieves the resource named asFilename from the resource container named asContainerName (see ResourceContainerList), and saves that resource to the specified file path asPathOut. The "Assets browser.pas" script uses this to let users extract a resource from a BSA/BA2. | |
ResourceCount | cardinal | asFilename: string; akContainers: TStrings |
Fills akContainers with a list of the loaded containers (BSA, BA2, Data directory) that a file named asFilename appears in. The "Assets browser.pas" script uses this to allow users to decide which version of a file to view, when the file is overridden at least once within their load order. |
ResourceExists | boolean | asFilename: string | Checks whether any loaded container has a file with the specified name. |
ResourceList | asContainerName: string; akContainers: TStrings |
Accesses the container with the full filename asContainerName (see ResourceContainerList), and adds a list of all contained filenames to akContainers. Note that added entries are unsorted, and there may be duplicates among them. | |
ResourceOpenData | TBytesStream | asContainerName: string; asFilename: string |
asFilename should be formatted similar to the other Resource-oriented xEdit scripts. asContainerName should be filled with a string generated by the function ResourceContainerList. The ResourceOpenData function should only be used in conjunction with NifTextureList, as ResourceCopy removes any other need for this function. |
13.13 - Misc functions
Function | Returns | Arguments | Description |
---|---|---|---|
LocalizationGetStringsFromFile | asFilename: string; akListOut: TStrings |
||
wbAlphaBlend | boolean | akDestinationDeviceContext: unknown; aiDestinationX: integer; aiDestinationY: integer; aiDestinationWidth: integer; aiDestinationHeight: integer; akSourceDeviceContext: unknown; aiSourceX: integer; aiSourceY: integer; aiSourceWidth: integer; aiSourceHeight: integer; aiAlpha: integer |
A wrapper for Windows.AlphaBlend which returns its result. |
wbBlockFromSubBlock | TwbGridCell | akSubBlock: TwbGridCell | See also: wbPositionToGridCell, wbSubBlockFromGridCell, wbGridCellToGroupLabel, wbIsInGridCell. |
wbCRC32Data | cardinal | akData: TBytes | See also: wbCRC32File, wbSHA1Data, wbSHA1File, wbMD5Data, wbMD5File. |
wbCRC32File | cardinal | asFilename: string | See also: wbCRC32Data, wbSHA1Data, wbSHA1File, wbMD5Data, wbMD5File. |
wbCRC32Resource | cardinal | asContainerName: string; asFileName: string | |
wbFindREFRsByBase | aeREFR: IwbMainRecord; asSignatures: string; aiFlags: integer; akOutList: TList |
Searches for sibling records to aeREFR whose base records' signatures match asSignatures, and adds them to akOutList. Further filtering can be done with aiFlags: specify 1 to exclude deleted references, 2 to exclude initially disabled references, and 4 to exclude references that have an enable parent. | |
wbFlipBitmap | akBitmap: TBitmap; aiAxes: integer |
Flips the image data contained in akBitmap based on the specified axes. Specify 1 to flip horizontally, 2 to flip vertically, or 0 to flip on both axes. | |
wbGetSiblingRecords | aeRecord: IwbElement; asSignatures: string; abIncludeOverrides: boolean; akOutList: TList |
Adds sibling records of aeRecord to akOutList if their signatures match asSignatures. If abIncludeOverrides is not True, then overrides will not be included in the result. | |
wbGridCellToGroupLabel | cardinal | akGridCell: TwbGridCell | Returns an integer of the format 0xXXXXYYYY. See also: wbBlockFromSubBlock, wbPositionToGridCell, wbIsInGridCell, wbSubBlockFromGridCell. |
wbIsInGridCell | boolean | akPosition: TwbVector; akGridCell: TwbGridCell |
See also: wbBlockFromSubBlock, wbGridCellToGroupLabel, wbPositionToGridCell, wbSubBlockFromGridCell. |
wbMD5Data | cardinal | akData: TBytes | See also: wbCRC32Data, wbCRC32File, wbMD5File, SHA1Data, wbSH1Data. |
wbMD5File | cardinal | asFilename: string | Calculation time is about 2.5 times longer than CRC32. See also: wbCRC32Data, wbCRC32File, wbMD5Data, SHA1Data, wbSH1Data. |
wbNormalizeResourceName | string | asResourceName: string; akResourceType: TGameResourceType | akResourceType can be any of the following values: resMesh, resTexture, resSound, resMusic. |
wbPositionToGridCell | TwbGridCell | akPosition: TwbVector | Converts akPosition to grid coordinates. In practice, this is done by dividing the physical coordinates by 4096, the lateral length and width of a cell. See also: wbBlockFromSubBlock, wbGridCellToGroupLabel, wbIsInGridCell, wbSubBlockFromGridCell. |
wbSHA1Data | cardinal | akData: TBytes | See also: wbCRC32Data, wbCRC32File, SHA1File, wbMD5Data, wbMD5File. |
wbSHA1File | cardinal | asFilename: string | Calculation time is about two times longer than CRC32. See also: wbCRC32Data, wbCRC32File, SHA1Data, wbMD5Data, wbMD5File. |
wbStringListInString | integer | akList: TStringList; asSubstring: string | Checks if any of the strings in akList contains asSubstring. Returns the index of the first matching entry, or -1. Checks are case-insensitive. |
wbSubBlockFromGridCell | TwbGridCell | akGridCell: TwbGridCell | See also: wbBlockFromSubBlock, wbGridCellToGroupLabel, wbIsInGridCell, wbPositionToGridCell. |
13.14 - NIF functions
Function | Returns | Arguments | Description |
---|---|---|---|
NifBlockList | boolean | akData: TBytes; akListOut: TStrings |
Retrieves block information from the NIF file in akData, and adds it to akListOut. Each added index in akListOut will match up with a string key of the form "BlockName=BlockType" and (as an object) a pointer to the NIF block's index number. Returns True if the operation succeeded. |
NifTextureList | boolean | akData: TBytes; akListOut: TStrings |
Searches the NIF file in akData for all texture paths, and adds them to akListOut. Returns True if the operation succeeded. |
NifTextureListResource | boolean | akData: variant; akListOut: TStrings |
Searches the NIF file in akData for all texture paths, and adds them to akListOut. Returns True if the operation succeeded. |
NifTextureListUVRange | boolean | akData: TBytes; afUVRange: Single; akListOut: TStrings |
Searches the NIF file in akData for all texture paths, and adds them to akListOut. Textures are only added if none of the relevant NiTriShape's UV sets have UVs greater than afUVRange or less than -afUVRange. Returns True if the operation succeeded. |
13.15 - DDS functions
Function | Returns | Arguments | Description |
---|---|---|---|
wbDDSStreamToBitmap | boolean | akStream: TStream; akBitmapOut: TBitmap |
Modifies akBitmapOut to contain the DDS information sourced from akStream. Returns True if the operation succeeds. |
wbDDSDataToBitmap | boolean | akData: TBytes; akBitmapOut: TBitmap |
Modifies akBitmapOut to contain the DDS information sourced from akData. Returns True if the operation succeeds. |
wbDDSResourceToBitmap | boolean | akUnknown; akBitmapOut: TBitmap |
Modifies akBitmapOut to contain the DDS information sourced from the resource akUnknown. Returns True if the operation succeeds. |
13.16 - Script Structure
13.17 - Base Script Functions
The are three special functions that TES5Edit will call when a script is run:
• Initialize: This function is called when the script starts. It's useful to initialize variables.
• Process: This function is called for every record selected in the TES5Edit tree. If a plugin is selected then it will be called for each record defined in the plugin. The same happens if a record type is selected in the tree.
• Finalize: This function is called when the script has finished processing every record. Generally useful for saving files and freeing the allocated resources.
All these functions are optional, so if they are not needed they can be omitted.
13.18 - Hotkeys
TES5Edit can assign hotkeys to scripts. The script hotkey is defined in the description like this:
{ Script description. ------------------------ Hotkey: Ctrl+Alt+Shift+E }
13.19 - Script References
Scripts can use functions defined in other scripts. That allows creating toolkits to avoid duplicating code. To make use of this feature the following instruction is used: (use below the unit name)
uses 'MyTools';
With that command we instruct the script to load another script named "MyTools.pas" and the functions in that script will be available. Note that any conflict in names can be resolved by the unit name. So it's suggested to change the toolkit script unit name appropriately.
13.20 - Script User Interface
- AddMessage(asMessage) pushes a line to TES5Edit's Information tab.
- InputQuery(asWindowTitle, asWindowText, out sVariableToSet) displays a prompt dialog; it returns False if the user clicked Cancel or X, or True otherwise, and sets the output variable to whatever the user types if the user hits "OK."
- SelectDirectory(asPromptStringOfSomeKind, asInitialDirectory, asRootDirectory, nil) returns a path as a string; used in "Assets browser.pas"
- ShellExecute seen in "Execute external applications.pas", used to call another program
- TCheckListBox used in "Copy as override.pas"
- TListView used in "Assets browser.pas"
- TMemo used in "Assets browser.pas"
- TMenuItem used in "Assets browser.pas"
- TPopupMenu used in "Assets browser.pas"
- TSaveDialog used in "Assets browser.pas"
- TScrollBox' used in "ExportImportTexts.pas"
- I highly recommend viewing/using MatorTheEternal's mtefunctions.pas for examples as well.
Class | Reference | Description | Use example | Note |
---|---|---|---|---|
TButton | TButton | Button | Assets browser.pas | The button doesn't automatically expand its width to accommodate its contents. |
TCheckBox | TCheckBox | Checkbox | none | You can apply a label using the Caption property; you don't need to make your own TLabel. Note, for more advanced scripts, that OnChange is not supported; use OnClick (which listens for more than just clicks) instead. Manually changing the Checked property will also fire an OnClick event; to avoid recursion where needed, you can set OnClick to nil , change Checked , and then restore OnClick 's value. |
TComboBox | TComboBox | Combobox | none | Set the Style property to csDropDownList to disallow custom text entry, mimicking the function of a typical drop-down menu |
TForm | TForm | A dialog? | ExportImportTexts.pas | |
TLabel | TLabel | Used to display ordinary text. | none | Set the Caption property to your text. To show line breaks, concatenate #13#10 into your string (e.g. 'Line 1' + #13#10 + 'Line 2' ). |
TPanel | TPanel | General-purpose container for UI widgets | ExportImportTexts.pas | |
TStaticText | TStaticText | Apparently used to display ordinary text. | none | Pretty much the same as a TLabel, but it cuts off any text that has line breaks. Not particularly useful. |
TES5Edit appears to provide the following variables:
Name | Type | Description | Note |
---|---|---|---|
frmFileSelect | TForm | Returns a copy of the plugin select dialog, which can be shown by calling fMyDialogVariable.ShowModal |
You can get a reference to the checkbox list (as a TCheckListBox) by calling TCheckListBox(fMyDialogVariable.FindComponent('CheckListBox1')) |
13.21 - Simple Script Sample
This is a sample script which will only export every selected NPC to a TXT file:
{ Script description: Exports the FormID and EditorID of the selected NPCs } // This is the unit name that will contain all the script functions unit ExportScripts; // Global variables var NPCList : TStringList; // Called when the script starts function Initialize : integer; begin NPCList := TStringList.Create; NPCList.Add('FormID;EditorID'); end; // Called for each selected record in the TES5Edit tree // If an entire plugin is selected then all records in the plugin will be processed function Process(e : IInterface) : integer; begin if Signature(e) <> 'NPC_' then exit; NPCList.Add(IntToHex(FixedFormID(e), 8) + ';' + GetElementEditValues(e, 'EDID')); end; // Called after the script has finished processing every record function Finalize : integer; var filename : string; begin filename := ProgramPath + 'Edit Scripts\NPCs.txt'; AddMessage('Saving NPC list to ' + filename); NPCList.SaveToFile(filename); NPCList.Free; end; end.
13.22 - Pascal implementation
TES5Edit uses JvInterpreter from JVCL to execute Delphi as a scripting language. The standard libraries offered by JvInterpreter directly wrap whatever libraries the containing application (xEdit) was compiled with.
An examination of xEdit's own source code indicates that it provides (JvInterpreter's versions of) the following standard libraries to scripts, even if those scripts do not include the libraries via the uses
command:
- Buttons
- Classes
- Comctrls
- Contnrs
- Controls
- Dialogs
- ExtCtrls
- Forms
- Graphics
- Menus
- StdCtrls
- System
- SysUtils
- Windows
Misc notes:
- In TES5Edit's Pascal implementation, values are returned by assigning to
Result
, rather than by assigning to the function name. - TES5Edit's Pascal implementation does not appear to support constructions such as
TList<Integer>
. - If you try to store a Variant (e.g. the return value of GetElementNativeValues) in a Float variable and that variant has returned
nil
, then that Float will also containnil
and will throw errors when used. -
JvInterpreter throws an error if any identifiers in the global scope are redeclared; reportedly, this differs from the behavior that Delphi has shown since 1987, wherein global identifiers in later-included files shadow those in earlier-included files. Defining them in
implementation
blocks doesn't make any difference.-
In addition to this, including a unit multiple times triggers these errors, as its own definitions conflict with themselves.
- And no, Delphi has no equivalent to
#pragma once
, and JvInterpreter wouldn't support it anyway
- And no, Delphi has no equivalent to
-
- According to Delphi documentation across the web, Const directives inside of functions and procedures are supposed to define static local variables: these variables are not supposed to be constants, and their values are supposed to persist until the script has finished executing. However, in JvInterpreter, Const directives in functions and procedures just define ordinary local variables, whose values will be lost the instant the function or procedure finishes executing. Among other things, this means you can't use getters with static variables to work around the issues with global variables.
-
The scripting environment will not throw errors upon encountering the
interface
orimplementation
keywords, but it also does not honor them: definitions within the implementation will be available to a file's users. It appears that these keywords are purely semantic.- JvInterpreter may encounter parser errors if it finds a forward-declared function or procedure, owing to the lack of Begin and End keywords.
- JvInterpreter does not throw errors if you redefine a function within the same file, even if the redefinition changes that function's signature. Sometimes, it uses the last definition; other times, however, it uses the first definition.
- JvInterpreter doesn't throw errors if multiple files use the same unit name, but having multiple files use the same unit name will break the parser. Errors like "Error in unit 'UnitName' on line 42: 'begin' expected but 'x' found", where "x" is the middle of another keyword, a variable name, or even a string, are common in this situation.
-
JvInterpreter does not short-circuit conditions such as
If Assigned(myList) And (myList.IndexOf('Test')) Then
; even if the first clause fails, the second will still execute (and end up throwing an exception). You need to nest the conditions:If A Then If B Then C;
.- A simpler example:
If (myInt = 0) Or (otherInt Mod myInt = 0)
will yield a divide-by-zero error.
- A simpler example:
- Be careful when refactoring your code. If you move functions between units, JvInterpreter will not handle this sanely; calling the function on the old unit (i.e.
WrongUnit.SomeFunction;
) is likely to cause a memory access violation without any intelligible explanation.
13.23 - xEdit extensions to JvInterpreter
xEdit extends units (standard libraries) provided by JvInterpreter with the following keywords. Note that since these are automatically included in your script, you can reference them directly and unprefixed (i.e. Pred
instead of System.Pred
).
-
Controls
- akLeft
- akRight
- akTop
- akBottom
-
FileCtrl
- function SelectDirectory
-
Forms
- pmAuto
- pmExplicit
- pmNone
- poMainFormCenter
-
Math [xEdit doesn't offer the module itself; only these functions are provided]
- function Ceil
- function Floor
- function IntPower
- function Max (note: this casts its arguments to integers before comparing them)
- function Min (note: this casts its arguments to integers before comparing them)
- function Power
-
Menus
- maAutomatic
- maManual
-
ShellApi
- function ShellExecute
- function ShellExecuteWait
-
System
- function StringOfChar
- MaxInt
- MinInt
-
SysUtils
- function Dec
- function DirectoryExists
- function ExcludeTrailingBackslash
- function FileExists
- function ForceDirectories
- function Frac
- function Inc
- function IncludeTrailingBackslash
- function Int
- function IntToHex64
- function Pred
- function SameText
- function StringReplace
- function StrToInt64
- function StrToInt64Def
- function StrToFloatDef
- function Succ
- LowInteger
- HighInteger
- cbChecked
- cbGrayed
- cbUnchecked
- fmCreate
- lpAbove
- lpBelow
- lpLeft
- lpRight
- rfReplaceAll
- rfIgnoreCase
-
Windows
- function CopyFile
- function CreateProcessWait
- function Sleep
- SW_HIDE
- SW_MAXIMIZE
- SW_MINIMIZE
- SW_RESTORE
- SW_SHOW
- SW_SHOWDEFAULT
- SW_SHOWMAXIMIZED
- SW_SHOWMINIMIZED
- SW_SHOWMINNOACTIVE
- SW_SHOWNA
- SW_SHOWNOACTIVATE
- SW_SHOWNORMAL
The following classes are also extended (or simply offered, if JvInterpreter didn't already offer them):
-
TBinaryReader
- get Create
- get Read
- get ReadBoolean
- get ReadByte
- get ReadBytes
- get ReadChar
- get ReadDouble
- get ReadShortInt
- get ReadSmallInt
- get ReadUInt16
- get ReadUInt32
- get ReadInteger
- get ReadSingle
- get ReadString
-
TBinaryWriter
- get Create
- get Write
- get WriteSingle
-
TBitmap
- get SetSize
- TBoundLabel
-
TBytesStream
- get Create
-
TCheckListBox
- get Create
- get CheckAll
- get/set AllowGrayed
- get/set Checked
- get/set Header
- get/set ItemEnabled
- get/set State
- event TNotifyEvent
-
TComboBox
- get/set DropDownCount
-
TCustomForm
- get/set PopupMode
- get/set PopupParent
-
TCustomIniFile
- get DeleteKey
- get EraseSection
- get ReadBool
- get ReadFloat
- get ReadInteger
- get ReadSection
- get ReadSections
- get ReadSectionValues
- get ReadString
- get SectionExists
- get UpdateFile
- get ValueExists
- get WriteBool
- get WriteFloat
- get WriteInteger
- get WriteString
-
TCustomLabeledEdit
- get Create
- get EditLabel
- get/set LabelPosition
- get/set LabelSpacing
-
THashedStringList
- get Create
-
TLabeledEdit
- get Create
-
TListItem
- get/set SubItems
-
TListItems
- set Count
-
TListView
- event TLVOwnerDataEvent
- event TLVSelectItemEvent
-
TIniFile
- get Create
-
TMemIniFile
- get Create
- get GetStrings
- get SetStrings
-
TMenu
- get/set AutoHotKeys
-
TMenuItem
- get Clear
-
TPerlRegex
- get Compile
- get Compiled
- get ComputeReplacement
- get Create
- get EscapeRegexChars
- get FoundMatch
- get GroupCount
- get GroupLengths
- get GroupOffsets
- get Match
- get MatchAgain
- get MatchedLength
- get MatchedOffset
- get MatchedText
- get NamedGroup
- get/set Options
- get/set Regex
- get Replace
- get ReplaceAll
- get/set Replacement
- get Split
- get SplitCapture
- get/set Start
- get/set Stop
- get StoreGroups
- get Studied
- get Study
- get/set Subject
- get SubjectLeft
- get SubjectRight
-
TPerlRegexOptions
- const preAnchored
- const preCaseLess
- const preExtended
- const preMultiLine
- const preNoAutoCapture
- const preNotBOL
- const preNotEmpty
- const preNotEOL
- const preSingleLine
- const preUnGreedy
-
TRegistryIniFile
- get Create
-
TStrings
- get/set DelimitedText
- get/set Delimiter
- set NameValueSeparator
- set StrictDelimiter
- get/set ValueFromIndex
-
TStringList
- get/set CaseSensitive
-
TWinControl
- get/set DoubleBuffered
13.24 - Unsupported language features
Feature | Details |
---|---|
anonymous methods | Refer to the Embarcadero documentation. |
array arguments | A function cannot accept an argument with a type like array of integer . |
function overloading | Allows the same function to have multiple sets of arguments. |
object types | The object keyword isn't implemented. |
out parameters | Out parameters always receive default values, such as false for a boolean. Use var parameters instead. |
procedural types | Refer to the Embarcadero documentation. |
structured types | Refer to the Embarcadero documentation. |
subclasses | The constructor keyword isn't implemented. Subclasses without a constructor can be defined, but attempts to instantiate them (MyClass.Create ) will always break. |
try | Doesn't catch all runtime errors. |
13.25 - Unsupported operators
Operator | Description |
---|---|
& | Prefix; suppresses parsing of a keyword (e.g. &For is a variable named "For"). |
@ | Prefix; retrieves the address of a variable for use as a pointer; compare to & in C++. |
^ | Dereferences a pointer; compare to * in C++. |
<< | Used for bit shifting, but returns a junk result in xEdit. Use Shl instead. |
>> | Used for bit shifting, but returns a junk result in xEdit. Use Shr instead. |
13.26 - Unsupported keywords
Keyword | Description |
---|---|
absolute | Allows two or more variables to occupy the same location in memory. |
as | Used to cast a variable to a given class. |
constructor | Used to declare a constructor function for subclasses; absence of this keyword makes subclasses impossible to use. |
in | Used in expressions like myChar in ['a','b'] . It's either entirely broken or it only works in other situations. |
is | Used to test whether a variable is an instance of a given class; for anything derived from TObject , you can use the ClassName method instead. |
object | Used to create object types. |
type | Partial implementation. You can use it to alias a class name, but it's broken for every single other use and its existence is therefore pointless. |
with | Statement. |
13.27 - Unsupported classes and tools
Feature | Description |
---|---|
Variant support routines | Makes it easier to identify a variant's current type, and cast variants. Relevant type keywords like varInteger are also missing. |
Move | This function is supposed to copy data from one memory location to another. Instead, it either throws an error, or fails silently and nulls out the target location. |