Welcome to the xEdit GitHub Page.
xEdit is an advanced graphical module editor and conflict detector for Bethesda games. It currently supports Fallout 3, Fallout New Vegas, Fallout 4, Oblivion, Skyrim, and Skyrim SE. We refer to the program as xEdit for short.
When started xEdit will automatically find the Data directory. You then have a dialog box to select which masters/plugins you want to load with the current selection from your plugins.txt as default value.
The above button labeled fopdoc connects to the Fallout record definitions. It has complete definitions for Fallout 3 and Fallout New Vegas. Unfortunatly Fallout 4 information is not finished yet. The fopdoc site was started and is maintained by WrinklyNinja.
A simple registry for community-made game modding software by WrinklyNinja. If you would like to learn more then check out his blog post, Introducing Buddah.
Currently all wiki pages are available at the Bethesda CK Wiki.TES5Edit
TES5Edit Cleaning Guide
TES5Edit Mod Cleaning Tutorial
TES5Edit Scripting Functions
Current DocumentationFallout3 Training Manual for FO3Edit (applies to all game versions)
FNVEdit Training Manual for FNVEdit (applies to all game versions)
TES5Edit Documentation at the Bethesda CK Wiki
xEdit is licenced under the Mozilla Public License Version 1.1LICENSE
Authors and ContributorsThe original author is ElminsterAU and we were granted permission to continue his work. Below is a list of contributors to the xEdit project.
Additional Content Contributorsmoiman100 xEdit icons
starfish20 Fallout Boy xEdit icons