ACBS Subrecord
As used by the CREA and NPC_ record types.
| Name |
Type |
Info |
| Flags |
uint32 |
See below for values. |
| Fatigue |
uint16 |
|
| Barter Gold |
uint16 |
|
| Level / Level Mult |
int16 |
If the 0x00000080 flag is set, the value is divided by 1000 to give a multiplier. |
| Calc Min |
uint16 |
|
| Calc Max |
uint16 |
|
| Speed Multiplier |
uint16 |
|
| Karma (Alignment) |
float32 |
|
| Disposition Base |
int16 |
|
| Template Flags |
uint16 |
See below for values. |
Flag Values
Flag values for CREA and NPC_ records differ.
| Value |
Meaning (CREA) |
Meaning (NPC_) |
| 0x00000001 |
Biped |
Female |
| 0x00000002 |
Essential |
Essential |
| 0x00000004 |
Weapon & Shield |
Is CharGen Face Preset |
| 0x00000008 |
Respawn |
Respawn |
| 0x00000010 |
Swims |
Auto-calc stats |
| 0x00000020 |
Flies |
?? |
| 0x00000040 |
Walks |
?? |
| 0x00000080 |
PC Level Mult |
PC Level Mult |
| 0x00000100 |
?? |
Use Template |
| 0x00000200 |
No Low Level Processing |
No Low Level Processing |
| 0x00000400 |
?? |
?? |
| 0x00000800 |
No Blood Spray |
No Blood Spray |
| 0x00001000 |
No Blood Decal |
No Blood Decal |
| 0x00002000 |
?? |
?? |
| 0x00004000 |
?? |
?? |
| 0x00008000 |
No Head |
?? |
| 0x00010000 |
No Right Arm |
?? |
| 0x00020000 |
No Left Arm |
?? |
| 0x00040000 |
No Combat in Water |
?? |
| 0x00080000 |
No Shadow |
?? |
| 0x00100000 |
No VATS Melee |
No VATS Melee |
| 0x00200000 |
Allow PC Dialogue |
?? |
| 0x00400000 |
Can’t Open Doors |
Can be all races |
| 0x00800000 |
Immobile |
Autocalc Service |
| 0x01000000 |
Tilt Front/Back |
?? |
| 0x02000000 |
Tilt Left/Right |
?? |
| 0x03000000 |
No Knockdowns |
No Knockdowns |
| 0x08000000 |
Not Pushable |
Not Pushable |
| 0x10000000 |
Allow Pickpocket |
?? |
| 0x20000000 |
Is Ghost |
?? |
| 0x40000000 |
No Rotating To Head-track |
No Rotating To Head-track |
| 0x80000000 |
Invulnerable |
?? |
Template Flag Values
| Value |
Meaning |
| 0x0001 |
Use Traits |
| 0x0002 |
Use Stats |
| 0x0004 |
Use Factions |
| 0x0008 |
Use Actor Effect List |
| 0x0010 |
Use AI Data |
| 0x0020 |
Use AI Packages |
| 0x0040 |
Use Model/Animation |
| 0x0080 |
Use Base Data |
| 0x0100 |
Use Inventory |
| 0x0200 |
Use Script |