CREA
Creature
Count |
Subrecord |
Name |
Type |
Info |
+ |
EDID |
Editor ID |
cstring |
|
+ |
OBND |
Object Bounds |
struct |
|
+ |
FULL |
Name |
cstring |
|
|
|
Model Data |
collection |
|
-* |
SPLO |
Actor Effect |
formid |
FormID of a SPEL record. |
|
EITM |
Unarmed Attack Effect |
formid |
FormID of a ENCH or SPEL record. |
+ |
EAMT |
Unarmed Attack Animation |
uint16 |
|
- |
NIFZ |
Model List |
cstring[] |
An array of models. |
|
NIFT |
Texture File Hashes |
uint8[] |
|
+ |
ACBS |
Configuration |
struct |
|
-* |
SNAM |
Faction |
struct |
|
|
INAM |
Death Item |
formid |
FormID of a LVLI record. |
|
VTCK |
Voice |
formid |
FormID of a VTYP record. |
|
TPLT |
Template |
formid |
FormID of a CREA or LVLC record. |
|
|
Destruction Data |
collection |
|
|
SCRI |
Script |
formid |
FormID of a SCPT record. |
-* |
|
Item |
collection |
|
|
AIDT |
AI Data |
struct |
|
-* |
PKID |
Package |
formid |
FormID of a PACK record. |
- |
KFFZ |
Animations |
cstring[] |
An array of animations. |
+ |
DATA |
Data |
struct |
|
+ |
RNAM |
Attack Reach |
uint8 |
|
|
ZNAM |
Combat Style |
formid |
FormID of a CSTY record. |
+ |
PNAM |
Body Part Data |
formid |
FormID of a BPTD record. |
+ |
TNAM |
Turning Speed |
float32 |
|
+ |
BNAM |
Base Scale |
float32 |
|
+ |
WNAM |
Foot Weight |
float32 |
|
+ |
NAM4 |
Impact Material Type |
uint32 |
|
+ |
NAM5 |
Sound Level |
uint32 |
Enum - see link for values. |
|
CSCR |
Inherits Sounds from |
formid |
FormID of a CREA record. |
-* |
|
Sound Type |
collection |
See below for details. |
|
CNAM |
Impact Dataset |
formid |
FormID of a IPDS record. |
|
LNAM |
Melee Weapon List |
formid |
FormID of a FLST record. |
DATA
Name |
Type |
Info |
Type |
uint8 |
Enum - see below for values. |
Combat Skill |
uint8 |
|
Magic Skill |
uint8 |
|
Stealth Skill |
uint8 |
|
Health |
int16 |
|
Unused |
byte[2] |
|
Damage |
int16 |
|
Strength |
uint8 |
|
Perception |
uint8 |
|
Endurance |
uint8 |
|
Charisma |
uint8 |
|
Intelligence |
uint8 |
|
Agility |
uint8 |
|
Luck |
uint8 |
|
Type Enum Values
Values |
Meaning |
0 |
Animal |
1 |
Mutated Animal |
2 |
Mutated Insect |
3 |
Abomination |
4 |
Super Mutant |
5 |
Feral Ghoul |
6 |
Robot |
7 |
Giant |
Sound Type Subrecord Collection
Count |
Subrecord |
Name |
Type |
Info |
|
CSDT |
Type |
uint32 |
Enum - see below for values. |
+* |
CSDI |
Sound |
formid |
FormID of a SOUN record. |
+* |
CSDC |
Sound Chance |
uint8 |
|
CSDI and CSDC are in a repeated block.
CSDT Enum Values
Value |
Meaning |
0 |
Left Foot |
1 |
Right Foot |
2 |
Left Back Foot |
3 |
Right Back Foot |
4 |
Idle |
5 |
Aware |
6 |
Attack |
7 |
Hit |
8 |
Death |
9 |
Weapon |
10 |
Movement |
11 |
Conscious |