Effect Subrecord Collection
  
    
      | Count | Subrecord | Name | Type | Info | 
  
  
    
      |  | EFID | Base Effect | formid | FormID of a MGEF record. | 
    
      | + | EFIT | Effect Data | struct |  | 
    
      |  | CTDA | Condition | struct |  | 
  
EFIT
  
    
      | Name | Type | Info | 
  
  
    
      | Magnitude | uint32 |  | 
    
      | Area | uint32 |  | 
    
      | Duration | uint32 |  | 
    
      | Type | uint32 | See below for values. | 
    
      | Actor Value | int32 | See below for values. | 
  
Type Enum Values
  
    
      | Value | Meaning | 
  
  
    
      | 0 | Self | 
    
      | 1 | Touch | 
    
      | 2 | Target | 
  
Actor Values
  
    
      | Value | Meaning | 
  
  
    
      | -1 | None | 
    
      | 0 | Aggression | 
    
      | 1 | Confidence | 
    
      | 2 | Energy | 
    
      | 3 | Responsibility | 
    
      | 4 | Mood | 
    
      | 5 | Strength | 
    
      | 6 | Perception | 
    
      | 7 | Endurance | 
    
      | 8 | Charisma | 
    
      | 9 | Intelligence | 
    
      | 10 | Agility | 
    
      | 11 | Luck | 
    
      | 12 | Action Points | 
    
      | 13 | Carry Weight | 
    
      | 14 | Critical Chance | 
    
      | 15 | Heal Rate | 
    
      | 16 | Health | 
    
      | 17 | Melee Damage | 
    
      | 18 | Damage Resistance | 
    
      | 19 | Poison Resistance | 
    
      | 20 | Rad Resistance | 
    
      | 21 | Speed Multiplier | 
    
      | 22 | Fatigue | 
    
      | 23 | Karma | 
    
      | 24 | XP | 
    
      | 25 | Perception Condition | 
    
      | 26 | Endurance Condition | 
    
      | 27 | Left Attack Condition | 
    
      | 28 | Right Attack Condition | 
    
      | 29 | Left Mobility Condition | 
    
      | 30 | Right Mobility Condition | 
    
      | 31 | Brain Condition | 
    
      | 32 | Barter | 
    
      | 33 | Big Guns | 
    
      | 34 | Energy Weapons | 
    
      | 35 | Explosives | 
    
      | 36 | Lockpick | 
    
      | 37 | Medicine | 
    
      | 38 | Melee Weapons | 
    
      | 39 | Repair | 
    
      | 40 | Science | 
    
      | 41 | Small Guns | 
    
      | 42 | Sneak | 
    
      | 43 | Speech | 
    
      | 44 | Throwing (unused) | 
    
      | 45 | Unarmed | 
    
      | 46 | Inventory Weight | 
    
      | 47 | Paralysis | 
    
      | 48 | Invisibility | 
    
      | 49 | Chameleon | 
    
      | 50 | Night Eye | 
    
      | 51 | Detect Life Range | 
    
      | 52 | Fire Resistance | 
    
      | 53 | Water Breathing | 
    
      | 54 | Rad Level | 
    
      | 55 | Bloody Mess | 
    
      | 56 | Unarmed Damage | 
    
      | 57 | Assistance | 
    
      | 58 | Electric Resistance | 
    
      | 59 | Frost Resistance | 
    
      | 60 | Energy Resistance | 
    
      | 61 | EMP Resistance | 
    
      | 62 | ?? | 
    
      | 63 | ?? | 
    
      | 64 | ?? | 
    
      | 65 | ?? | 
    
      | 66 | ?? | 
    
      | 67 | ?? | 
    
      | 68 | ?? | 
    
      | 69 | ?? | 
    
      | 70 | ?? | 
    
      | 71 | ?? | 
    
      | 72 | Ignore Negative Effects |