IMGS
Image Space
| Count |
Subrecord |
Name |
Type |
Info |
| + |
EDID |
Editor ID |
cstring |
|
| + |
DNAM |
|
struct |
|
DNAM
The rgb data types above are apparently float32 triplets, with the first being for red, the second for green and the third for blue.
| Name |
Type |
Info |
| HDR Eye Adapt Speed |
float32 |
|
| HDR Blur Radius |
float32 |
|
| HDR Blur Passes |
float32 |
|
| HDR Emissive Multiplier |
float32 |
|
| HDR Target LUM |
float32 |
|
| HDR Upper LUM Clamp |
float32 |
|
| HDR Bright Scale |
float32 |
|
| HDR Bright Clamp |
float32 |
|
| HDR LUM Ramp No Tex |
float32 |
|
| HDR LUM Ramp Min |
float32 |
|
| HDR Lum Ramp Max |
float32 |
|
| HDR Sunlight Dimmer |
float32 |
|
| HDR Grass Dimmer |
float32 |
|
| HDR Tree Dimmer |
float32 |
|
| HDR Skin Dimmer |
float32 |
|
| Bloom Blur Radius |
float32 |
|
| Bloom Alpha Mult Interior |
float32 |
|
| Bloom Alpha Mult Exterior |
float32 |
|
| Get Hit Blur Radius |
float32 |
|
| Get Hit Blur Damping Constant |
float32 |
|
| Get Hit Damping Constant |
float32 |
|
| Night Eye Tint Color |
rgb |
|
| Brightness |
float32 |
|
| Cinematic Saturation |
float32 |
|
| Cinematic Contrast Avg Lum Value |
float32 |
|
| Cinematic Contrast Value |
float32 |
|
| Cinematic Brightness Tint Color |
rgb |
|
| Cinmatic Brightness Tint Value |
float32 |
|
| Unused |
byte[16] |
|
| Flags |
uint8 |
See below for values. |
| Unused |
byte[3] |
|
Flag Values
| Value |
Meaning |
| 0x01 |
Saturation |
| 0x02 |
Contrast |
| 0x04 |
Tint |
| 0x08 |
Brightness |